• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    43,758/101,394
    57,636
    Level
    100 %
    1,976/1,976
    Star Influence
    39 %
    12,041/30,839
    18,798
    Ability Levels
    82 %
    5,661/6,903
    1,242
    Crew
    39 %
    24,081/61,678
    37,597
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    29 %
    10,257/34,527
    24,270
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    48 %
    16,662/34,527
    17,865
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    75 %
    5,661/7,515
    1,854
    Mods
    62 %
    1,443/2,295
    852
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    39 %
    13,216/33,742
    20,526
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    66 %
    1,536/2,295
    759
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    43758
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 74,397(47,055)
    Protection 31,370(31,370)
    Speed 122(36)
    Critical Damage 150%
    Potency 30.8%(30.8%)
    Tenacity 45.8%(30.8%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,787(4,661)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.9%(4.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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