• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    13,435/31,546
    18,111
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Defense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +236Health (1)
    +109Offense (3)
    +2.45%Tenacity (2)
    +2.99%Defense (2)
    15-A
    Mk V-A Defense Receiver
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.47%Health (2)
    +0.39%Offense (1)
    +4.12%Potency (2)
    +816Health (3)
    15-B
    Mk V-B Defense Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1444Health (4)
    +4Speed (1)
    +2.19%Tenacity (1)
    +0.72%Health (1)
    15-A
    Mk V-A Defense Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +22Defense (3)
    +2.22%Tenacity (1)
    +0.96%Offense (2)
    +657Health (2)
    15-B
    Mk V-B Health Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.99%Tenacity (2)
    +1.82%Critical Chance (1)
    +2.84%Potency (2)
    +2.07%Health (2)
    15-B
    Mk V-B Health Multiplexer
    15-B
    Primary Stats
    +24%Potency
    Secondary Stats
    +0.68%Health (1)
    +1.61%Defense (1)
    +77Offense (2)
    +1963Protection (3)
  • Gear Needed

    Mk 6 Nubian Design TechMk VI
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Sith Marauder
    1
  • 13435
    Power
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 865
    Tactics (TAC) 557
    Strength Growth (STR) 7.0
    Agility Growth (AGI) 4.7
    Tactics Growth (TAC) 3.9
    Mastery 0
  • General
    Health 25,675(7,033)
    Protection 25,718(6,483)
    Speed 140(4)
    Critical Damage 150%
    Potency 50.96%(30.96%)
    Tenacity 37.85%(9.85%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,243(320)
    Physical Critical Chance 32.82%(1.82%)
    Armor Penetration 19
    Physical Accuracy 0%
  • Physical Survivability
    Armor 37.4%(13.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,872(299)
    Special Critical Chance 12.24%(1.82%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.7%(7.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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