• Galactic Power Breakdown

    cur / max
    diff
    Overall
    28 %
    29,918/104,783
    74,865
    Level
    100 %
    1,976/1,976
    Star Influence
    24 %
    7,719/31,968
    24,250
    Ability Levels
    69 %
    4,787/6,903
    2,117
    Crew
    24 %
    15,437/63,937
    48,499
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    24 %
    8,530/34,527
    25,997
    Level
    36 %
    722/1,976
    1,254
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    19 %
    456/2,295
    1,839
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    23 %
    8,910/37,507
    28,597
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/8,315
    8,315
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    23 %
    534/2,295
    1,761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    24 %
    8,289/34,527
    26,238
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    18 %
    417/2,295
    1,878
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    29918
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 46,152(30,510)
    Protection 20,340(20,340)
    Speed 111(25)
    Critical Damage 150%
    Potency 19.79%(19.79%)
    Tenacity 34.79%(19.79%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,931(1,805)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 11,866(8,221)
    Special Critical Chance 17.92%(7.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.6%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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