• Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    37,587/104,783
    67,196
    Level
    100 %
    1,976/1,976
    Star Influence
    33 %
    10,599/31,968
    21,370
    Ability Levels
    55 %
    3,816/6,903
    3,087
    Crew
    33 %
    21,197/63,937
    42,739
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    35 %
    12,231/34,527
    22,296
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    38 %
    2,031/5,334
    3,303
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    50 %
    1,149/2,295
    1,146
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    27 %
    10,327/37,507
    27,180
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    37 %
    3,083/8,315
    5,232
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    57 %
    1,329/2,295
    966
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    12,771/34,527
    21,756
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    61 %
    1,422/2,295
    873
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    37587
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 56,796(41,154)
    Protection 27,436(27,436)
    Speed 120(34)
    Critical Damage 150%
    Potency 26.69%(26.69%)
    Tenacity 41.69%(26.69%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,561(2,435)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 14,734(11,089)
    Special Critical Chance 20.67%(10.67%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.2%(1.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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