• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    26,587/97,292
    70,705
    Level
    100 %
    1,976/1,976
    Star Influence
    22 %
    6,633/29,733
    23,100
    Ability Levels
    77 %
    4,713/6,119
    1,406
    Crew
    22 %
    13,266/59,466
    46,199
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    14 %
    4,587/32,331
    27,744
    Level
    36 %
    722/1,976
    1,254
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    0 %
    0/3,138
    3,138
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    52 %
    1,206/2,295
    1,089
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    30 %
    10,612/34,527
    23,915
    Level
    38 %
    759/1,976
    1,217
    Stars
    100 %
    4,655/4,655
    Ability Levels
    25 %
    1,370/5,334
    3,965
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    50 %
    1,166/2,295
    1,130
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    26587
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 54,404(27,062)
    Protection 18,041(18,041)
    Speed 123(23)
    Critical Damage 150%
    Potency 17.73%(17.73%)
    Tenacity 32.73%(17.73%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,806(2,680)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.2%(2.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord