• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    32,973/104,783
    71,810
    Level
    100 %
    1,976/1,976
    Star Influence
    27 %
    8,751/31,968
    23,217
    Ability Levels
    68 %
    4,745/6,903
    2,159
    Crew
    27 %
    17,502/63,937
    46,435
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    25 %
    8,878/34,527
    25,649
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    14 %
    1,110/7,515
    6,405
    Mods
    32 %
    749/2,295
    1,547
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    31 %
    11,037/34,527
    23,490
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    28 %
    10,533/37,507
    26,974
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    6 %
    554/8,315
    7,761
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    60 %
    1,379/2,295
    917
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    32973
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 49,393(33,751)
    Protection 22,501(22,501)
    Speed 114(28)
    Critical Damage 150%
    Potency 21.89%(21.89%)
    Tenacity 36.89%(21.89%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,123(1,997)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,740(9,095)
    Special Critical Chance 18.75%(8.75%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.8%(1.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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