• Galactic Power Breakdown

    cur / max
    diff
    Overall
    33 %
    35,442/104,783
    69,341
    Level
    100 %
    1,976/1,976
    Star Influence
    32 %
    10,396/31,968
    21,573
    Ability Levels
    33 %
    2,280/6,903
    4,623
    Crew
    32 %
    20,791/63,937
    43,145
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    34 %
    11,857/34,527
    22,670
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    20 %
    1,578/7,515
    5,937
    Mods
    58 %
    1,352/2,295
    944
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    33 %
    11,568/34,527
    22,959
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    32 %
    1,724/5,334
    3,611
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    44 %
    1,019/2,295
    1,277
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    29 %
    11,227/37,507
    26,280
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,724/8,315
    6,591
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    44 %
    1,016/2,295
    1,280
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    35442
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 56,288(40,646)
    Protection 27,097(27,097)
    Speed 119(33)
    Critical Damage 150%
    Potency 26.37%(26.37%)
    Tenacity 41.37%(26.37%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,531(2,405)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 14,597(10,952)
    Special Critical Chance 20.54%(10.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.2%(1.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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