• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    42,066/100,125
    58,059
    Level
    100 %
    1,976/1,976
    Star Influence
    38 %
    11,749/30,416
    18,667
    Ability Levels
    70 %
    4,845/6,903
    2,058
    Crew
    38 %
    23,497/60,831
    37,334
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    20 %
    7,227/34,527
    27,300
    Level
    60 %
    1,194/1,976
    782
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    12 %
    654/5,334
    4,680
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    42 %
    974/2,295
    1,322
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    57 %
    19,707/34,527
    14,820
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    64 %
    1,488/2,295
    807
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    38 %
    12,474/32,331
    19,857
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    2,298/3,138
    840
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    58 %
    1,350/2,295
    945
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    42066
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 63,452(48,908)
    Protection 16,302(16,302)
    Speed 154(40)
    Critical Damage 150%
    Potency 28.38%(28.38%)
    Tenacity 43.38%(28.38%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,155(5,880)
    Physical Critical Chance 38.46%(1.38%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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