• Galactic Power Breakdown

    cur / max
    diff
    Overall
    29 %
    30,833/104,783
    73,950
    Level
    100 %
    1,976/1,976
    Star Influence
    28 %
    9,132/31,968
    22,836
    Ability Levels
    21 %
    1,463/6,903
    5,441
    Crew
    28 %
    18,264/63,937
    45,673
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    41 %
    14,320/34,527
    20,207
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    22 %
    1,226/5,334
    4,109
    Gear Pieces
    86 %
    6,465/7,515
    1,050
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    42 %
    16,009/37,507
    21,498
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    22 %
    1,866/8,315
    6,449
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    27 %
    629/2,295
    1,667
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    44 %
    15,210/34,527
    19,317
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    27 %
    1,469/5,334
    3,866
    Gear Pieces
    88 %
    6,675/7,515
    840
    Mods
    19 %
    437/2,295
    1,859
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    30833
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 52,926(37,284)
    Protection 24,856(24,856)
    Speed 116(30)
    Critical Damage 150%
    Potency 24.18%(24.18%)
    Tenacity 39.18%(24.18%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,332(2,206)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 13,692(10,047)
    Special Critical Chance 19.67%(9.67%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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