• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    56,502/104,783
    48,281
    Level
    100 %
    1,976/1,976
    Star Influence
    51 %
    16,380/31,968
    15,588
    Ability Levels
    78 %
    5,387/6,903
    1,517
    Crew
    51 %
    32,760/63,937
    31,177
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    53 %
    20,035/37,507
    17,472
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    47 %
    1,086/2,295
    1,209
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    48 %
    16,885/34,527
    17,642
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    43 %
    3,293/7,515
    4,223
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    51 %
    17,680/34,527
    16,847
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    59 %
    1,358/2,295
    938
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    56502
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 68,676(53,034)
    Protection 35,356(35,356)
    Speed 130(44)
    Critical Damage 150%
    Potency 34.4%(34.4%)
    Tenacity 49.4%(34.4%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,265(3,139)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 17,936(14,291)
    Special Critical Chance 23.75%(13.75%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.7%(2.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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