• Galactic Power Breakdown

    cur / max
    diff
    Overall
    10 %
    10,003/91,700
    81,697
    Level
    12 %
    252/1,976
    1,724
    Star Influence
    4 %
    1,272/28,130
    26,858
    Ability Levels
    0 %
    0/5,334
    5,334
    Crew
    15 %
    8,480/56,261
    47,781
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    15 %
    5,653/37,507
    31,854
    Level
    8 %
    170/1,976
    1,806
    Stars
    100 %
    4,655/4,655
    Ability Levels
    4 %
    359/8,315
    7,956
    Gear Pieces
    6 %
    471/7,515
    7,044
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    10003
  • Primary Attributes
    Strength (STR) 1,125
    Agility (AGI) 560
    Tactics (TAC) 560
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 35,998(15,748)
    Protection 15,748(15,748)
    Speed 141(14)
    Critical Damage 150%
    Potency 10.19%(10.19%)
    Tenacity 25.19%(10.19%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,767(1,192)
    Physical Critical Chance 19.33%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 33.8%(6.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,344
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.5%(10.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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