• Galactic Power Breakdown

    cur / max
    diff
    Overall
    19 %
    19,791/100,125
    80,334
    Level
    60 %
    1,194/1,976
    782
    Star Influence
    11 %
    3,562/30,416
    26,854
    Ability Levels
    11 %
    789/6,903
    6,114
    Crew
    23 %
    14,247/60,831
    46,584
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    23 %
    8,235/34,527
    26,292
    Level
    31 %
    618/1,976
    1,358
    Stars
    100 %
    4,655/4,655
    Ability Levels
    14 %
    767/5,334
    4,568
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    24 %
    7,924/32,331
    24,407
    Level
    31 %
    618/1,976
    1,358
    Stars
    100 %
    4,655/4,655
    Ability Levels
    14 %
    456/3,138
    2,682
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    6 %
    2,320/34,527
    32,207
    Level
    12 %
    239/1,976
    1,737
    Stars
    9 %
    450/4,655
    4,205
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    19791
  • Primary Attributes
    Strength (STR) 746
    Agility (AGI) 1,500
    Tactics (TAC) 746
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 35,899(22,471)
    Protection 7,490(7,490)
    Speed 132(18)
    Critical Damage 150%
    Potency 13.04%(13.04%)
    Tenacity 28.04%(13.04%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,802(2,702)
    Physical Critical Chance 35.62%(0.62%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.6%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,790
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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