• Galactic Power Breakdown

    cur / max
    diff
    Overall
    16 %
    16,285/101,394
    85,109
    Level
    49 %
    977/1,976
    999
    Star Influence
    6 %
    1,931/30,839
    28,908
    Ability Levels
    7 %
    509/6,903
    6,395
    Crew
    20 %
    12,870/61,678
    48,808
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    25 %
    8,676/34,527
    25,851
    Level
    36 %
    722/1,976
    1,254
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    7 %
    2,604/33,742
    31,138
    Level
    13 %
    266/1,976
    1,710
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    0 %
    0/4,550
    4,550
    Gear Pieces
    17 %
    1,326/7,515
    6,189
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    29 %
    10,170/34,527
    24,357
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    16285
  • Primary Attributes
    Strength (STR) 1,355
    Agility (AGI) 775
    Tactics (TAC) 775
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 44,313(19,923)
    Protection 13,282(13,282)
    Speed 101(15)
    Critical Damage 150%
    Potency 13.04%(13.04%)
    Tenacity 28.04%(13.04%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,869(1,973)
    Physical Critical Chance 22.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,860
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.6%(2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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