• Galactic Power Breakdown

    cur / max
    diff
    Overall
    15 %
    15,894/104,783
    88,889
    Level
    100 %
    1,976/1,976
    Star Influence
    14 %
    4,640/31,968
    27,329
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    14 %
    9,279/63,937
    54,658
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    15 %
    5,886/37,507
    31,621
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    4 %
    390/8,315
    7,925
    Gear Pieces
    6 %
    513/7,515
    7,002
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    15 %
    5,238/34,527
    29,289
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    2 %
    126/5,334
    5,208
    Gear Pieces
    1 %
    129/7,515
    7,386
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    14 %
    4,983/34,527
    29,544
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    15894
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 34,095(18,453)
    Protection 12,302(12,302)
    Speed 101(15)
    Critical Damage 150%
    Potency 11.97%(11.97%)
    Tenacity 26.97%(11.97%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,218(1,092)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 8,617(4,972)
    Special Critical Chance 14.75%(4.75%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.1%(0.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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