• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    31,982/101,394
    69,412
    Level
    47 %
    929/1,976
    1,047
    Star Influence
    13 %
    4,014/30,839
    26,825
    Ability Levels
    4 %
    279/6,903
    6,624
    Crew
    43 %
    26,761/61,678
    34,916
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    47 %
    16,153/33,742
    17,589
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    49 %
    1,125/2,295
    1,170
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    49 %
    17,136/34,527
    17,391
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    86 %
    6,465/7,515
    1,050
    Mods
    48 %
    1,113/2,295
    1,182
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    32 %
    11,313/34,527
    23,214
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    25 %
    1,347/5,334
    3,987
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    43 %
    993/2,295
    1,302
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    31982
  • Primary Attributes
    Strength (STR) 1,344
    Agility (AGI) 769
    Tactics (TAC) 769
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 65,201(41,009)
    Protection 27,339(27,339)
    Speed 118(32)
    Critical Damage 150%
    Potency 26.84%(26.84%)
    Tenacity 41.84%(26.84%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,943(4,062)
    Physical Critical Chance 22.79%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,845
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.7%(4.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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