• Galactic Power Breakdown

    cur / max
    diff
    Overall
    2 %
    2,780/104,783
    102,003
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    1 %
    362/31,968
    31,606
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    3 %
    2,416/63,937
    61,520
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    1 %
    687/34,527
    33,840
    Level
    0 %
    2/1,976
    1,974
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    0 %
    11/7,515
    7,505
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    5 %
    1,809/34,527
    32,718
    Level
    3 %
    60/1,976
    1,916
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    3 %
    168/5,334
    5,166
    Gear Pieces
    7 %
    569/7,515
    6,947
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    4 %
    1,531/37,507
    35,976
    Level
    0 %
    2/1,976
    1,974
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    0 %
    0/8,315
    8,315
    Gear Pieces
    0 %
    11/7,515
    7,505
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    2780
  • Primary Attributes
    Strength (STR) 306
    Agility (AGI) 306
    Tactics (TAC) 536
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 9,192(3,684)
    Protection 2,456(2,456)
    Speed 89(3)
    Critical Damage 150%
    Potency 2.39%(2.39%)
    Tenacity 17.39%(2.39%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 968(218)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,278(992)
    Special Critical Chance 10.92%(0.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15%(0.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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