• Galactic Power Breakdown

    cur / max
    diff
    Overall
    58 %
    22,425/38,292
    15,867
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    9,099/9,099
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.1%Defense (2)
    +3.49%Protection (2)
    +2.35%Tenacity (2)
    +9Speed (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +0.96%Defense (1)
    +1.53%Health (2)
    +2537Protection (4)
    +1.33%Critical Chance (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +261Health (1)
    +9Speed (2)
    +2.87%Protection (2)
    +5.04%Critical Chance (3)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +8Speed (2)
    +1.3%Offense (3)
    +1286Protection (2)
    +35Offense (1)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +560Health (2)
    +14Defense (2)
    +10Speed (2)
    +3.02%Tenacity (2)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +13Speed (3)
    +5.39%Tenacity (3)
    +0.54%Offense (1)
    +626Protection (1)
  • Gear Needed

    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Power Cell Injector (Plasma) - Greef Karga
    1
  • 22425
    Power
  • Primary Attributes
    Strength (STR) 989
    Agility (AGI) 590
    Tactics (TAC) 596
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 25,074(4,417)
    Protection 41,508(6,666)
    Speed 225(79)
    Critical Damage 180%(30%)
    Potency 37%(24%)
    Tenacity 43.77%(10.77%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,779(231)
    Physical Critical Chance 37.5%(6.38%)
    Armor Penetration 63
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.3%(5.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,619(148)
    Special Critical Chance 16.38%(6.38%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 23.9%(5.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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