• Galactic Power Breakdown

    cur / max
    diff
    Overall
    24 %
    24,047/100,125
    76,078
    Level
    100 %
    1,976/1,976
    Star Influence
    13 %
    4,049/30,416
    26,367
    Ability Levels
    26 %
    1,829/6,903
    5,075
    Crew
    26 %
    16,194/60,831
    44,637
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    28 %
    9,829/34,527
    24,698
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    47 %
    2,541/5,334
    2,793
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    59 %
    1,373/2,295
    923
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    14 %
    4,929/34,527
    29,598
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    13 %
    1,044/7,515
    6,471
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    31 %
    10,194/32,331
    22,137
    Level
    47 %
    929/1,976
    1,047
    Stars
    100 %
    4,655/4,655
    Ability Levels
    33 %
    1,065/3,138
    2,073
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    49 %
    1,125/2,295
    1,170
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    24047
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 42,022(27,478)
    Protection 9,159(9,159)
    Speed 136(22)
    Critical Damage 150%
    Potency 15.94%(15.94%)
    Tenacity 30.94%(15.94%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,579(3,304)
    Physical Critical Chance 37.88%(0.79%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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