• Galactic Power Breakdown

    cur / max
    diff
    Overall
    36 %
    37,764/104,783
    67,019
    Level
    100 %
    1,976/1,976
    Star Influence
    35 %
    11,441/31,968
    20,528
    Ability Levels
    21 %
    1,467/6,903
    5,436
    Crew
    35 %
    22,881/63,937
    41,056
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    32 %
    11,140/34,527
    23,387
    Level
    90 %
    1,785/1,976
    191
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    15 %
    1,176/7,515
    6,339
    Mods
    53 %
    1,227/2,295
    1,068
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    40 %
    15,375/37,507
    22,132
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    53 %
    1,238/2,295
    1,058
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    33 %
    11,620/34,527
    22,907
    Level
    85 %
    1,697/1,976
    279
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    53 %
    1,226/2,295
    1,070
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    37764
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 60,215(44,573)
    Protection 29,715(29,715)
    Speed 123(37)
    Critical Damage 150%
    Potency 28.91%(28.91%)
    Tenacity 43.91%(28.91%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,764(2,638)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 15,656(12,011)
    Special Critical Chance 21.54%(11.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.4%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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