• Galactic Power Breakdown

    cur / max
    diff
    Overall
    18 %
    19,627/104,783
    85,156
    Level
    100 %
    1,976/1,976
    Star Influence
    16 %
    5,156/31,968
    26,812
    Ability Levels
    31 %
    2,183/6,903
    4,721
    Crew
    16 %
    10,313/63,937
    53,624
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    23 %
    8,067/34,527
    26,460
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    18 %
    992/5,334
    4,343
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    5 %
    1,821/34,527
    32,706
    Level
    16 %
    329/1,976
    1,647
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    6 %
    471/7,515
    7,044
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    20 %
    7,725/37,507
    29,782
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    13 %
    1,155/8,315
    7,160
    Gear Pieces
    20 %
    1,578/7,515
    5,937
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    19627
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 36,658(21,016)
    Protection 14,011(14,011)
    Speed 103(17)
    Critical Damage 150%
    Potency 13.63%(13.63%)
    Tenacity 28.63%(13.63%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,369(1,243)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 9,308(5,663)
    Special Critical Chance 15.42%(5.42%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.2%(0.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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