• Galactic Power Breakdown

    cur / max
    diff
    Overall
    24 %
    26,010/104,783
    78,773
    Level
    100 %
    1,976/1,976
    Star Influence
    20 %
    6,495/31,968
    25,473
    Ability Levels
    65 %
    4,550/6,903
    2,354
    Crew
    20 %
    12,990/63,937
    50,947
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    25 %
    8,845/34,527
    25,682
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    32 %
    1,724/5,334
    3,611
    Gear Pieces
    5 %
    429/7,515
    7,086
    Mods
    2 %
    63/2,295
    2,232
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    20 %
    7,731/37,507
    29,776
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    9 %
    828/8,315
    7,487
    Gear Pieces
    2 %
    195/7,515
    7,320
    Mods
    3 %
    78/2,295
    2,217
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    21 %
    7,390/34,527
    27,137
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    5 %
    293/5,334
    5,042
    Gear Pieces
    3 %
    261/7,515
    7,254
    Mods
    9 %
    207/2,295
    2,088
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    26010
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 41,477(25,835)
    Protection 17,223(17,223)
    Speed 107(21)
    Critical Damage 150%
    Potency 16.76%(16.76%)
    Tenacity 31.76%(16.76%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,655(1,529)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 10,606(6,961)
    Special Critical Chance 16.67%(6.67%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.4%(1.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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