• Galactic Power Breakdown

    cur / max
    diff
    Overall
    5 %
    5,754/104,783
    99,029
    Level
    47 %
    929/1,976
    1,047
    Star Influence
    2 %
    913/31,968
    31,055
    Ability Levels
    3 %
    261/6,903
    6,642
    Crew
    5 %
    3,652/63,937
    60,284
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    8 %
    2,862/34,527
    31,665
    Level
    16 %
    329/1,976
    1,647
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    3 %
    168/5,334
    5,166
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    4 %
    1,672/34,527
    32,855
    Level
    7 %
    152/1,976
    1,824
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    5 %
    1,906/37,507
    35,601
    Level
    10 %
    213/1,976
    1,763
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    2 %
    168/8,315
    8,147
    Gear Pieces
    6 %
    513/7,515
    7,002
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    5754
  • Primary Attributes
    Strength (STR) 769
    Agility (AGI) 769
    Tactics (TAC) 1,344
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 20,246(6,404)
    Protection 4,269(4,269)
    Speed 91(5)
    Critical Damage 150%
    Potency 4.15%(4.15%)
    Tenacity 19.15%(4.15%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,260(379)
    Physical Critical Chance 22.79%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 4,950(1,725)
    Special Critical Chance 11.62%(1.62%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.4%(0.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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