• Galactic Power Breakdown

    cur / max
    diff
    Overall
    38 %
    39,918/104,783
    64,865
    Level
    100 %
    1,976/1,976
    Star Influence
    33 %
    10,815/31,968
    21,153
    Ability Levels
    79 %
    5,498/6,903
    1,406
    Crew
    33 %
    21,631/63,937
    42,306
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    24 %
    8,580/34,527
    25,947
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    33 %
    11,595/34,527
    22,932
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    0 %
    3/2,295
    2,292
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    42 %
    15,876/37,507
    21,631
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    29 %
    677/2,295
    1,619
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    39918
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 58,498(42,856)
    Protection 28,571(28,571)
    Speed 121(35)
    Critical Damage 150%
    Potency 27.8%(27.8%)
    Tenacity 42.8%(27.8%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,662(2,536)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 15,193(11,548)
    Special Critical Chance 21.12%(11.12%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.3%(2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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