• Galactic Power Breakdown

    cur / max
    diff
    Overall
    58 %
    22,237/38,292
    16,055
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    9,099/9,099
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    62 %
    1,442/2,295
    854
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +11Defense (2)
    +7%Critical Chance (4)
    +365Health (1)
    +3Speed (1)
    15-B
    Mk V-B Speed Receiver
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.42%Offense (1)
    +0.75%Health (1)
    +9Speed (2)
    +26Defense (3)
    15-B
    Mk V-B Speed Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +16Defense (2)
    +1.4%Offense (3)
    +37Offense (1)
    +1.27%Tenacity (1)
    15-C
    Mk V-C Speed Holo-Array
    15-C
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +87Offense (2)
    +1323Protection (2)
    +1.43%Defense (1)
    +1.8%Protection (1)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.32%Offense (1)
    +5.69%Critical Chance (3)
    +303Health (1)
    +1.95%Potency (1)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1947Protection (3)
    +0.64%Health (1)
    +1.32%Critical Chance (1)
    +27Offense (1)
  • Gear Needed

    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Power Cell Injector (Plasma) - Greef Karga
    1
  • 22237
    Power
  • Primary Attributes
    Strength (STR) 989
    Agility (AGI) 590
    Tactics (TAC) 596
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 23,679(3,022)
    Protection 63,304(28,462)
    Speed 172(26)
    Critical Damage 150%
    Potency 14.95%(1.94%)
    Tenacity 34.27%(1.27%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,903(355)
    Physical Critical Chance 57.14%(26.01%)
    Armor Penetration 63
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.3%(6.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,739(268)
    Special Critical Chance 36.01%(26.01%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 25.5%(6.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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