• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    13,507/31,546
    18,039
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.51%Tenacity (1)
    +2227Protection (4)
    +591Health (2)
    +0.89%Defense (1)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.8%Offense (2)
    +326Health (1)
    +2.79%Potency (2)
    +3.44%Defense (3)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.31%Protection (2)
    +2274Protection (3)
    +354Health (1)
    +9Speed (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +642Health (2)
    +0.99%Health (1)
    +1.35%Offense (3)
    +4.2%Potency (2)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.94%Offense (2)
    +69Offense (2)
    +562Health (2)
    +4.02%Potency (2)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +7Defense (1)
    +1.12%Defense (1)
    +5.1%Potency (3)
    +10Speed (3)
  • Gear Needed

    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Ionic) - Shoretrooper
    1
  • 13507
    Power
  • Primary Attributes
    Strength (STR) 1,190
    Agility (AGI) 531
    Tactics (TAC) 581
    Strength Growth (STR) 7.1
    Agility Growth (AGI) 4.7
    Tactics Growth (TAC) 3.9
    Mastery 0
  • General
    Health 37,282(10,354)
    Protection 45,899(22,081)
    Speed 136(19)
    Critical Damage 150%
    Potency 53.11%(16.11%)
    Tenacity 55.51%(25.51%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,347(252)
    Physical Critical Chance 19.92%
    Armor Penetration 25
    Physical Accuracy 0%
  • Physical Survivability
    Armor 34.3%(3.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,792(210)
    Special Critical Chance 10.42%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.5%(2.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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