• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    17,239/35,311
    18,072
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    96 %
    5,909/6,119
    210
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1%Health (1)
    +8Speed (2)
    +1825Protection (3)
    +76Offense (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +20Speed (4)
    +4.14%Tenacity (2)
    +7Defense (1)
    +516Protection (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.05%Critical Chance (2)
    +1267Protection (2)
    +5.71%Protection (3)
    +9Defense (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +16Defense (2)
    +0.73%Health (1)
    +650Protection (1)
    +5.93%Potency (4)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.23%Defense (2)
    +1396Health (4)
    +3Speed (1)
    +458Protection (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +111Offense (3)
    +6Defense (1)
    +2.56%Potency (2)
    +10Speed (2)
  • Gear Needed

    Mk 9 BAW Armor ModMk IX
    1
    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Power Cell Injector (Plasma) - Dash Rendar
    1
  • 17239
    Power
  • Primary Attributes
    Strength (STR) 851
    Agility (AGI) 923
    Tactics (TAC) 719
    Strength Growth (STR) 5.1
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 5.1
    Mastery 0
  • General
    Health 20,683(2,760)
    Protection 27,331(5,937)
    Speed 208(41)
    Critical Damage 180%(30%)
    Potency 51.49%(8.49%)
    Tenacity 65.14%(28.14%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,193(398)
    Physical Critical Chance 48.38%(15.05%)
    Armor Penetration 61
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31%(5.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,282(407)
    Special Critical Chance 26.3%(15.05%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.7%(5.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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