• Galactic Power Breakdown

    cur / max
    diff
    Overall
    7 %
    7,997/104,783
    96,786
    Level
    0 %
    12/1,976
    1,964
    Star Influence
    8 %
    2,620/31,968
    29,349
    Ability Levels
    1 %
    126/6,903
    6,777
    Crew
    8 %
    5,239/63,937
    58,697
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    10 %
    3,574/34,527
    30,953
    Level
    16 %
    329/1,976
    1,647
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    18 %
    992/5,334
    4,343
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    11 %
    4,078/34,527
    30,449
    Level
    16 %
    329/1,976
    1,647
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    18 %
    992/5,334
    4,343
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    9 %
    3,738/37,507
    33,769
    Level
    16 %
    329/1,976
    1,647
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    13 %
    1,155/8,315
    7,160
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    7997
  • Primary Attributes
    Strength (STR) 353
    Agility (AGI) 353
    Tactics (TAC) 618
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 19,946(13,592)
    Protection 9,061(9,061)
    Speed 97(11)
    Critical Damage 150%
    Potency 8.82%(8.82%)
    Tenacity 23.82%(8.82%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,669(804)
    Physical Critical Chance 15.88%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 5,145(3,662)
    Special Critical Chance 13.5%(3.5%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.7%(1.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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