• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    33,617/102,101
    68,484
    Level
    100 %
    1,976/1,976
    Star Influence
    32 %
    10,060/31,074
    21,014
    Ability Levels
    21 %
    1,463/6,903
    5,441
    Crew
    32 %
    20,120/62,149
    42,029
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    28 %
    9,888/34,527
    24,639
    Level
    42 %
    840/1,976
    1,136
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,113/5,334
    4,221
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    26 %
    617/2,295
    1,679
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    37 %
    12,964/34,527
    21,563
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    54 %
    1,241/2,295
    1,055
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    30 %
    10,681/34,527
    23,846
    Level
    47 %
    929/1,976
    1,047
    Stars
    100 %
    4,655/4,655
    Ability Levels
    26 %
    1,412/5,334
    3,923
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    39 %
    902/2,295
    1,394
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    33617
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 59,079(44,535)
    Protection 14,845(14,845)
    Speed 142(34)
    Critical Damage 150%
    Potency 25.84%(25.84%)
    Tenacity 40.84%(25.84%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,630(5,355)
    Physical Critical Chance 38.33%(1.25%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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