• Galactic Power Breakdown

    cur / max
    diff
    Overall
    28 %
    29,624/104,783
    75,159
    Level
    60 %
    1,194/1,976
    782
    Star Influence
    28 %
    9,173/31,968
    22,795
    Ability Levels
    13 %
    911/6,903
    5,993
    Crew
    28 %
    18,347/63,937
    45,590
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    29 %
    10,135/34,527
    24,392
    Level
    36 %
    722/1,976
    1,254
    Stars
    100 %
    4,655/4,655
    Ability Levels
    29 %
    1,590/5,334
    3,744
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    16 %
    384/2,295
    1,911
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    33 %
    12,631/37,507
    24,876
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    3,083/8,315
    5,232
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    50 %
    1,166/2,295
    1,130
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    22 %
    7,812/34,527
    26,715
    Level
    24 %
    476/1,976
    1,500
    Stars
    100 %
    4,655/4,655
    Ability Levels
    11 %
    635/5,334
    4,700
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    3 %
    77/2,295
    2,219
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    29624
  • Primary Attributes
    Strength (STR) 802
    Agility (AGI) 802
    Tactics (TAC) 1,402
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 50,647(36,211)
    Protection 24,140(24,140)
    Speed 116(30)
    Critical Damage 150%
    Potency 23.49%(23.49%)
    Tenacity 38.49%(23.49%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,105(2,143)
    Physical Critical Chance 23.33%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 13,121(9,757)
    Special Critical Chance 19.38%(9.38%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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