• Galactic Power Breakdown

    cur / max
    diff
    Overall
    40 %
    41,113/101,394
    60,281
    Level
    47 %
    929/1,976
    1,047
    Star Influence
    41 %
    12,948/30,839
    17,891
    Ability Levels
    19 %
    1,341/6,903
    5,562
    Crew
    41 %
    25,896/61,678
    35,782
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    33 %
    11,347/33,742
    22,395
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    33 %
    1,547/4,550
    3,003
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    30 %
    707/2,295
    1,589
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    40 %
    13,999/34,527
    20,528
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    31 %
    722/2,295
    1,574
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    51 %
    17,814/34,527
    16,713
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    88 %
    6,675/7,515
    840
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    41113
  • Primary Attributes
    Strength (STR) 1,344
    Agility (AGI) 769
    Tactics (TAC) 769
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 75,656(51,464)
    Protection 34,309(34,309)
    Speed 126(40)
    Critical Damage 150%
    Potency 33.69%(33.69%)
    Tenacity 48.69%(33.69%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,978(5,097)
    Physical Critical Chance 22.79%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,845
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.7%(5.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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