• Galactic Power Breakdown

    cur / max
    diff
    Overall
    17 %
    18,092/104,783
    86,691
    Level
    100 %
    1,976/1,976
    Star Influence
    16 %
    5,372/31,968
    26,596
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    16 %
    10,745/63,937
    53,192
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    20 %
    7,242/34,527
    27,285
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    5 %
    293/5,334
    5,042
    Gear Pieces
    7 %
    569/7,515
    6,947
    Mods
    60 %
    1,398/2,295
    897
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    17 %
    6,108/34,527
    28,419
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    6 %
    513/7,515
    7,002
    Mods
    26 %
    612/2,295
    1,683
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    14 %
    5,469/37,507
    32,038
    Level
    57 %
    1,136/1,976
    840
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    14 %
    1,178/8,315
    7,137
    Gear Pieces
    13 %
    978/7,515
    6,537
    Mods
    28 %
    659/2,295
    1,637
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    18092
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 37,501(21,859)
    Protection 14,573(14,573)
    Speed 104(18)
    Critical Damage 150%
    Potency 14.18%(14.18%)
    Tenacity 29.18%(14.18%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,419(1,293)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 9,535(5,890)
    Special Critical Chance 15.67%(5.67%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.3%(1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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