• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    27,950/102,101
    74,151
    Level
    100 %
    1,976/1,976
    Star Influence
    18 %
    5,709/31,074
    25,365
    Ability Levels
    57 %
    3,953/6,903
    2,951
    Crew
    26 %
    16,313/62,149
    45,836
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    22 %
    7,638/34,527
    26,889
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    3 %
    261/7,515
    7,254
    Mods
    32 %
    747/2,295
    1,548
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    24 %
    8,545/34,527
    25,982
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    21 %
    1,149/5,334
    4,185
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    33 %
    767/2,295
    1,529
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    23 %
    8,286/34,527
    26,241
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    3 %
    261/7,515
    7,254
    Mods
    60 %
    1,395/2,295
    900
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    27950
  • Primary Attributes
    Strength (STR) 850
    Agility (AGI) 1,557
    Tactics (TAC) 850
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 67,051(51,751)
    Protection 19,555(19,555)
    Speed 125(25)
    Critical Damage 150%
    Potency 50.2%(50.2%)
    Tenacity 65.2%(50.2%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 11,278(9,099)
    Physical Critical Chance 35.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,040
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.5%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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