• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    25,403/100,125
    74,722
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    21 %
    6,586/30,416
    23,830
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    30 %
    18,816/60,831
    42,015
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    34 %
    11,058/32,331
    21,273
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    2,298/3,138
    840
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    55 %
    1,284/2,295
    1,011
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    26 %
    9,085/34,527
    25,442
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    56 %
    1,307/2,295
    989
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    32 %
    11,217/34,527
    23,310
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    62 %
    1,443/2,295
    852
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    25403
  • Primary Attributes
    Strength (STR) 287
    Agility (AGI) 575
    Tactics (TAC) 287
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 42,289(37,123)
    Protection 12,374(12,374)
    Speed 144(30)
    Critical Damage 150%
    Potency 21.54%(21.54%)
    Tenacity 36.54%(21.54%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,268(4,463)
    Physical Critical Chance 20.62%(1.04%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 688
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 8.4%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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