• Galactic Power Breakdown

    cur / max
    diff
    Overall
    18 %
    19,243/102,101
    82,858
    Level
    100 %
    1,976/1,976
    Star Influence
    13 %
    4,241/31,074
    26,833
    Ability Levels
    13 %
    911/6,903
    5,993
    Crew
    19 %
    12,117/62,149
    50,032
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    13 %
    4,645/34,527
    29,882
    Level
    17 %
    347/1,976
    1,629
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    8 %
    456/5,334
    4,878
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    10 %
    240/2,295
    2,055
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    19 %
    6,904/34,527
    27,623
    Level
    28 %
    557/1,976
    1,419
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    18 %
    992/5,334
    4,343
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    26 %
    614/2,295
    1,682
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    28 %
    9,709/34,527
    24,818
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    29 %
    678/2,295
    1,617
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    19243
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 40,028(25,484)
    Protection 8,494(8,494)
    Speed 127(19)
    Critical Damage 150%
    Potency 14.79%(14.79%)
    Tenacity 29.79%(14.79%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,339(3,064)
    Physical Critical Chance 37.79%(0.71%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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