• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    14,650/34,317
    19,667
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    53 %
    2,718/5,124
    2,406
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    68 %
    1,583/2,295
    713
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.7%Health (2)
    +7Speed (2)
    +2.7%Defense (2)
    +1282Protection (2)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +4Speed (1)
    +2.22%Protection (1)
    +1.95%Critical Chance (1)
    +4.14%Defense (3)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +572Protection (1)
    +2.75%Protection (2)
    +6Speed (2)
    +102Offense (3)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.72%Critical Chance (1)
    +3055Protection (4)
    +3Speed (1)
    +1.6%Health (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +18Defense (2)
    +15Speed (3)
    +3.88%Potency (2)
    +31Offense (1)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.52%Critical Chance (2)
    +4Speed (1)
    +3.09%Potency (2)
    +3.97%Defense (3)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    3
    Mk 7 Nubian Security ScannerMk VII
    2
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 9 BAW Armor ModMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    2
    Power Cell Injector (Ionic) - Skiff Guard (Lando Calrissian)
    1
  • 14650
    Power
  • Primary Attributes
    Strength (STR) 915
    Agility (AGI) 593
    Tactics (TAC) 550
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 21,123(3,398)
    Protection 35,153(15,251)
    Speed 171(39)
    Critical Damage 180%(30%)
    Potency 9.97%(6.97%)
    Tenacity 26%
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,554(257)
    Physical Critical Chance 40.02%(7.18%)
    Armor Penetration 38
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.9%(5.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,530(210)
    Special Critical Chance 17.18%(7.18%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.1%(4.3%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
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