• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    34,148/104,783
    70,635
    Level
    63 %
    1,256/1,976
    720
    Star Influence
    33 %
    10,617/31,968
    21,352
    Ability Levels
    15 %
    1,043/6,903
    5,861
    Crew
    33 %
    21,233/63,937
    42,703
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    29 %
    11,136/37,507
    26,371
    Level
    85 %
    1,697/1,976
    279
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    34 %
    2,873/8,315
    5,442
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    64 %
    1,487/2,295
    809
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    35 %
    12,264/34,527
    22,263
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    2,000/5,334
    3,335
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    38 %
    13,129/34,527
    21,398
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    67 %
    1,560/2,295
    735
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    34148
  • Primary Attributes
    Strength (STR) 809
    Agility (AGI) 809
    Tactics (TAC) 1,414
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 55,190(40,628)
    Protection 27,085(27,085)
    Speed 119(33)
    Critical Damage 150%
    Potency 26.35%(26.35%)
    Tenacity 41.35%(26.35%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,383(2,404)
    Physical Critical Chance 23.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 14,341(10,948)
    Special Critical Chance 20.54%(10.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.2%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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