• Galactic Power Breakdown

    cur / max
    diff
    Overall
    50 %
    17,448/34,317
    16,869
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,124/5,124
    Gear Pieces
    55 %
    4,182/7,515
    3,333
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.44%Potency (2)
    +35Offense (1)
    +564Health (2)
    +12Speed (3)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +711Protection (1)
    +2.01%Critical Chance (1)
    +20Defense (3)
    +1.72%Potency (1)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.61%Health (2)
    +10Speed (3)
    +80Offense (2)
    +810Protection (1)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.66%Health (2)
    +684Health (2)
    +7Speed (2)
    +2.79%Potency (2)
    15-B
    Mk V-B Health Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +6Defense (1)
    +11Speed (2)
    +2.48%Defense (2)
    +59Offense (2)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +1.03%Health (1)
    +1078Protection (2)
    +7Defense (1)
    +9Speed (2)
  • Gear Needed

    Mk 4 Chedak ComlinkMk IV
    2
    Mk 7 Kyrotech Shock ProdMk VII
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 9 BAW Armor ModMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    2
    Power Cell Injector (Ionic) - Skiff Guard (Lando Calrissian)
    1
  • 17448
    Power
  • Primary Attributes
    Strength (STR) 956
    Agility (AGI) 600
    Tactics (TAC) 557
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 27,129(8,666)
    Protection 29,964(2,599)
    Speed 211(79)
    Critical Damage 150%
    Potency 25.96%(7.96%)
    Tenacity 50%(24%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,904(450)
    Physical Critical Chance 36.22%(2.01%)
    Armor Penetration 43
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.5%(5.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,667(331)
    Special Critical Chance 12.01%(2.01%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.9%(5.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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