• Galactic Power Breakdown

    cur / max
    diff
    Overall
    40 %
    40,672/101,394
    60,722
    Level
    100 %
    1,976/1,976
    Star Influence
    28 %
    8,636/30,839
    22,203
    Ability Levels
    78 %
    5,387/6,903
    1,517
    Crew
    40 %
    24,675/61,678
    37,003
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    44 %
    15,337/34,527
    19,190
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    61 %
    1,421/2,295
    875
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    27 %
    9,367/33,742
    24,375
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    37 %
    1,724/4,550
    2,826
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    54 %
    1,242/2,295
    1,053
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    40 %
    13,869/34,527
    20,658
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    53 %
    1,221/2,295
    1,074
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    40672
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 68,336(40,994)
    Protection 27,329(27,329)
    Speed 118(32)
    Critical Damage 150%
    Potency 26.83%(26.83%)
    Tenacity 41.83%(26.83%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,186(4,060)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.4%(3.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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