• Galactic Power Breakdown

    cur / max
    diff
    Overall
    56 %
    57,646/101,394
    43,748
    Level
    100 %
    1,976/1,976
    Star Influence
    58 %
    18,032/30,839
    12,807
    Ability Levels
    22 %
    1,575/6,903
    5,328
    Crew
    58 %
    36,064/61,678
    25,613
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    71 %
    24,553/34,527
    9,974
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    68 %
    1,583/2,295
    713
    Relic Modifier
    27 %
    1,173/4,335
    3,162
    Relic Tier
    27 %
    2,319/8,418
    6,099
    cur / max
    diff
    Overall
    70 %
    23,698/33,742
    10,044
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    4,550/4,550
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    27 %
    1,173/4,335
    3,162
    Relic Tier
    27 %
    2,319/8,418
    6,099
    cur / max
    diff
    Overall
    34 %
    11,856/34,527
    22,671
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    66 %
    1,536/2,295
    759
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    57646
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 87,435(60,093)
    Protection 40,062(40,062)
    Speed 133(47)
    Critical Damage 150%
    Potency 39.33%(39.33%)
    Tenacity 54.33%(39.33%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,078(5,952)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.1%(5.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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