• Galactic Power Breakdown

    cur / max
    diff
    Overall
    34 %
    34,720/100,125
    65,405
    Level
    100 %
    1,976/1,976
    Star Influence
    25 %
    7,831/30,416
    22,585
    Ability Levels
    36 %
    2,541/6,903
    4,362
    Crew
    36 %
    22,373/60,831
    38,458
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    13 %
    4,624/34,527
    29,903
    Level
    100 %
    1,976/1,976
    Stars
    9 %
    450/4,655
    4,205
    Ability Levels
    32 %
    1,724/5,334
    3,611
    Gear Pieces
    6 %
    471/7,515
    7,044
    Mods
    0 %
    5/2,295
    2,291
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    37 %
    12,121/32,331
    20,210
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    80 %
    2,541/3,138
    597
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    1 %
    44/2,295
    2,252
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    59 %
    20,544/34,527
    13,983
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    73 %
    1,695/2,295
    600
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    34720
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 56,743(42,199)
    Protection 14,066(14,066)
    Speed 148(34)
    Critical Damage 150%
    Potency 24.49%(24.49%)
    Tenacity 39.49%(24.49%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,349(5,074)
    Physical Critical Chance 38.29%(1.21%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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