• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,300/33,742
    18,442
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    54 %
    1,262/2,295
    1,034
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Chance Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.12%Defense (2)
    +15Defense (2)
    +3.42%Potency (2)
    +1.7%Protection (1)
    15-E
    Mk V-E Crit Chance Receiver
    15-E
    Primary Stats
    +12%Accuracy
    Secondary Stats
    +0.94%Health (1)
    +32Offense (1)
    +238Health (1)
    +0.42%Offense (1)
    15-B
    Mk V-B Crit Chance Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.7%Offense (2)
    +2.12%Protection (1)
    +814Health (3)
    +782Protection (1)
    15-E
    Mk IV-E Crit Chance Holo-Array
    15-E
    Primary Stats
    +8%Defense
    Secondary Stats
    +479Protection (1)
    +5Defense (1)
    +4Speed (1)
    +239Health (1)
    15-B
    Mk V-B Crit Chance Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1136Protection (2)
    +50Offense (2)
    +3.84%Potency (2)
    +0.35%Offense (1)
    15-C
    Mk V-C Potency Multiplexer
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.3%Offense (1)
    +86Offense (3)
    +1.7%Defense (1)
    +1.99%Critical Chance (1)
  • Gear Needed

    Mk 6 A/KT Stun GunMk VI
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - First Order TIE Pilot
    1
  • 15300
    Power
  • Primary Attributes
    Strength (STR) 653
    Agility (AGI) 1,249
    Tactics (TAC) 562
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.2
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 15,324(2,187)
    Protection 29,218(8,151)
    Speed 132(4)
    Critical Damage 150%
    Potency 15.26%(7.26%)
    Tenacity 22%
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,941(362)
    Physical Critical Chance 64.41%(17.99%)
    Armor Penetration 51
    Physical Accuracy 12%(12%)
  • Physical Survivability
    Armor 28.3%(5.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,662(274)
    Special Critical Chance 28.41%(17.99%)
    Resistance Penetration 0
    Special Accuracy 12%(12%)
  • Special Survivability
    Resistance 12.3%(4.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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