• Galactic Power Breakdown

    cur / max
    diff
    Overall
    50 %
    16,287/32,331
    16,044
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Defense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1244Health (4)
    +1.92%Critical Chance (1)
    +2.83%Potency (2)
    +34Offense (1)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +684Health (2)
    +1.27%Defense (1)
    +5Speed (1)
    +2446Protection (4)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +14Defense (2)
    +1249Protection (2)
    +4.37%Critical Chance (2)
    +1.61%Health (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +0.57%Health (1)
    +1.82%Tenacity (1)
    +5.3%Protection (3)
    +3.84%Critical Chance (3)
    15-A
    Mk V-A Defense Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +27Defense (4)
    +0.93%Defense (1)
    +3.24%Critical Chance (2)
    +459Protection (1)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +5.41%Critical Chance (3)
    +1496Protection (2)
    +0.93%Offense (2)
    +1.71%Protection (1)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 6 SoroSuub KeypadMk VI
    1
    Mk 6 Merr-Sonn Shield GeneratorMk VI
    1
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    2
    Power Cell Injector (Ionic) - Imperial Super Commando
    1
  • 16287
    Power
  • Primary Attributes
    Strength (STR) 1,034
    Agility (AGI) 804
    Tactics (TAC) 592
    Strength Growth (STR) 8.4
    Agility Growth (AGI) 5.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 28,614(7,589)
    Protection 23,895(6,845)
    Speed 114(5)
    Critical Damage 150%
    Potency 36.83%(2.83%)
    Tenacity 26.82%(1.82%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,482(306)
    Physical Critical Chance 56.46%(18.79%)
    Armor Penetration 27
    Physical Accuracy 0%
  • Physical Survivability
    Armor 40.1%(11.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,694(214)
    Special Critical Chance 28.79%(18.79%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18%(8.6%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
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