• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    44,098/101,394
    57,296
    Level
    100 %
    1,976/1,976
    Star Influence
    43 %
    13,498/30,839
    17,341
    Ability Levels
    23 %
    1,631/6,903
    5,273
    Crew
    43 %
    26,995/61,678
    34,682
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    59 %
    20,454/34,527
    14,073
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    39 %
    13,324/33,742
    20,418
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    1,724/4,550
    2,826
    Gear Pieces
    45 %
    3,435/7,515
    4,080
    Mods
    66 %
    1,536/2,295
    759
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    32 %
    11,214/34,527
    23,313
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    8 %
    203/2,295
    2,093
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    44098
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 77,976(50,634)
    Protection 33,756(33,756)
    Speed 125(39)
    Critical Damage 150%
    Potency 33.14%(33.14%)
    Tenacity 48.14%(33.14%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,141(5,015)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.3%(4.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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