• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    48,181/105,339
    57,158
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    19 %
    6,284/32,415
    26,131
    Ability Levels
    0 %
    0/6,119
    6,119
    Crew
    64 %
    41,896/64,831
    22,935
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    48 %
    18,013/37,507
    19,494
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    66 %
    5,489/8,315
    2,826
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    66 %
    1,536/2,295
    759
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    51 %
    17,676/34,527
    16,851
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    92 %
    4,914/5,334
    420
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    61 %
    1,419/2,295
    876
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    48181
  • Primary Attributes
    Strength (STR) 536
    Agility (AGI) 306
    Tactics (TAC) 306
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 50,863(41,215)
    Protection 27,476(27,476)
    Speed 152(35)
    Critical Damage 150%
    Potency 26.99%(26.99%)
    Tenacity 41.99%(26.99%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,832(4,082)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 734
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.8%(8.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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