• Galactic Power Breakdown

    cur / max
    diff
    Overall
    19 %
    20,351/104,783
    84,432
    Level
    100 %
    1,976/1,976
    Star Influence
    18 %
    5,787/31,968
    26,181
    Ability Levels
    14 %
    1,014/6,903
    5,889
    Crew
    18 %
    11,575/63,937
    52,362
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    21 %
    7,542/34,527
    26,985
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    6 %
    513/7,515
    7,002
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    19 %
    6,888/34,527
    27,639
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    3 %
    195/5,334
    5,139
    Gear Pieces
    0 %
    63/7,515
    7,452
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    12 %
    4,861/37,507
    32,646
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    0 %
    0/8,315
    8,315
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    5 %
    125/2,295
    2,171
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    20351
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 38,616(22,974)
    Protection 15,316(15,316)
    Speed 105(19)
    Critical Damage 150%
    Potency 14.9%(14.9%)
    Tenacity 29.9%(14.9%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,485(1,359)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 9,836(6,191)
    Special Critical Chance 15.96%(5.96%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.3%(1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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