• Galactic Power Breakdown

    cur / max
    diff
    Overall
    16 %
    17,229/101,394
    84,165
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    11 %
    3,446/30,839
    27,393
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    22 %
    13,783/61,678
    47,895
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    22 %
    7,510/33,742
    26,232
    Level
    49 %
    977/1,976
    999
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    18 %
    837/4,550
    3,713
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    17 %
    6,118/34,527
    28,409
    Level
    19 %
    386/1,976
    1,590
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    9 %
    680/7,515
    6,836
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    37 %
    12,985/34,527
    21,542
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    39 %
    2,121/5,334
    3,213
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    57 %
    1,328/2,295
    968
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    17229
  • Primary Attributes
    Strength (STR) 536
    Agility (AGI) 306
    Tactics (TAC) 306
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 32,591(22,943)
    Protection 15,295(15,295)
    Speed 104(18)
    Critical Damage 150%
    Potency 15.02%(15.02%)
    Tenacity 30.02%(15.02%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,022(2,272)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 734
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.1%(5.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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