• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,565/34,527
    15,962
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.88%Defense (2)
    +15Defense (2)
    +2%Health (2)
    +3.45%Critical Chance (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +8Speed (2)
    +24Defense (3)
    +1.7%Tenacity (1)
    +88Offense (2)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4.18%Potency (3)
    +66Offense (2)
    +640Protection (1)
    +8Defense (1)
    15-C
    Mk V-C Crit Damage Holo-Array
    15-C
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +1.49%Protection (1)
    +5.25%Potency (3)
    +1.64%Defense (1)
    +1.67%Tenacity (1)
    15-B
    Mk V-B Potency Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +4Speed (1)
    +597Health (2)
    +13Defense (2)
    +1066Protection (2)
    15-A
    Mk V-A Potency Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +324Health (1)
    +16Defense (2)
    +1.83%Defense (2)
    +13Speed (3)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Carth Onasi
    1
  • 18565
    Power
  • Primary Attributes
    Strength (STR) 727
    Agility (AGI) 878
    Tactics (TAC) 630
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 17,820(2,154)
    Protection 32,326(7,827)
    Speed 184(25)
    Critical Damage 180%(30%)
    Potency 65.43%(24.43%)
    Tenacity 34.37%(3.37%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,533(404)
    Physical Critical Chance 52.83%(15.45%)
    Armor Penetration 105
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32%(9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,935(341)
    Special Critical Chance 25.45%(15.45%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19%(10.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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