• Galactic Power Breakdown

    cur / max
    diff
    Overall
    13 %
    14,574/104,783
    90,209
    Level
    100 %
    1,976/1,976
    Star Influence
    7 %
    2,293/31,968
    29,676
    Ability Levels
    16 %
    1,136/6,903
    5,768
    Crew
    14 %
    9,171/63,937
    54,766
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    33 %
    11,611/34,527
    22,916
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    6 %
    141/2,295
    2,154
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    5 %
    1,768/34,527
    32,759
    Level
    16 %
    329/1,976
    1,647
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    11 %
    603/5,334
    4,731
    Gear Pieces
    2 %
    162/7,515
    7,353
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    5 %
    1,906/37,507
    35,601
    Level
    20 %
    407/1,976
    1,569
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    4 %
    359/8,315
    7,956
    Gear Pieces
    1 %
    129/7,515
    7,386
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    14574
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 30,842(15,200)
    Protection 10,133(10,133)
    Speed 98(12)
    Critical Damage 150%
    Potency 9.86%(9.86%)
    Tenacity 24.86%(9.86%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,025(899)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 7,741(4,096)
    Special Critical Chance 13.92%(3.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.9%(0.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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