• Galactic Power Breakdown

    cur / max
    diff
    Overall
    11 %
    12,230/104,783
    92,553
    Level
    7 %
    143/1,976
    1,833
    Star Influence
    12 %
    4,029/31,968
    27,939
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    12 %
    8,058/63,937
    55,878
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    15 %
    5,470/34,527
    29,057
    Level
    4 %
    80/1,976
    1,896
    Stars
    100 %
    4,655/4,655
    Ability Levels
    4 %
    224/5,334
    5,111
    Gear Pieces
    6 %
    513/7,515
    7,002
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    14 %
    4,926/34,527
    29,601
    Level
    4 %
    80/1,976
    1,896
    Stars
    100 %
    4,655/4,655
    Ability Levels
    2 %
    140/5,334
    5,195
    Gear Pieces
    0 %
    53/7,515
    7,463
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    8 %
    3,372/37,507
    34,135
    Level
    3 %
    74/1,976
    1,902
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    1 %
    126/8,315
    8,189
    Gear Pieces
    6 %
    513/7,515
    7,002
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    12230
  • Primary Attributes
    Strength (STR) 534
    Agility (AGI) 534
    Tactics (TAC) 934
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 26,041(16,429)
    Protection 10,952(10,952)
    Speed 99(13)
    Critical Damage 150%
    Potency 10.66%(10.66%)
    Tenacity 25.66%(10.66%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,279(972)
    Physical Critical Chance 18.88%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 6,668(4,427)
    Special Critical Chance 14.25%(4.25%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.5%(1.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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