• Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    36,265/102,101
    65,836
    Level
    100 %
    1,976/1,976
    Star Influence
    31 %
    9,675/31,074
    21,399
    Ability Levels
    76 %
    5,265/6,903
    1,638
    Crew
    31 %
    19,350/62,149
    42,799
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    29 %
    10,270/34,527
    24,257
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    8 %
    188/2,295
    2,108
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    32 %
    11,083/34,527
    23,444
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    24 %
    573/2,295
    1,722
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    37 %
    13,032/34,527
    21,495
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    52 %
    1,197/2,295
    1,098
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    36265
  • Primary Attributes
    Strength (STR) 850
    Agility (AGI) 1,557
    Tactics (TAC) 850
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 98,019(82,719)
    Protection 31,256(31,256)
    Speed 141(41)
    Critical Damage 150%
    Potency 80.23%(80.23%)
    Tenacity 95.23%(80.23%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 16,723(14,544)
    Physical Critical Chance 35.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,040
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.5%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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